ImageDevice is used to render PDF pages to image targets.
type ImageDevice struct { // OutputWidth represents the width of the rendered images in pixels. // The heights of the output images are calculated based on the selected // width and the original height of each rendered page. OutputWidth int // contains filtered or unexported fields }
func NewImageDevice() *ImageDevice
NewImageDevice returns a new image device.
func (d *ImageDevice) Render(page *model.PdfPage) (image.Image, error)
Render converts the specified PDF page into an image, flattens annotations by default and returns the result.
func (d *ImageDevice) RenderToPath(page *model.PdfPage, outputPath string) error
RenderToPath converts the specified PDF page into an image and saves the result at the specified location.
func (d *ImageDevice) RenderWithOpts(page *model.PdfPage, skipFlattening bool) (image.Image, error)
RenderWithOpts converts the specified PDF page into an image, optionally flattens annotations and returns the result.
PdfShadingType defines PDF shading types. Source: PDF32000_2008.pdf. Chapter 8.7.4.5
type PdfShadingType int64
const ( ShadingTypeFunctionBased PdfShadingType = 1 ShadingTypeAxial PdfShadingType = 2 ShadingTypeRadial PdfShadingType = 3 ShadingTypeFreeForm PdfShadingType = 4 ShadingTypeLatticeForm PdfShadingType = 5 ShadingTypeCoons PdfShadingType = 6 ShadingTypeTensorProduct PdfShadingType = 7 )
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